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These points can be moved elsewhere, and these are my recommendations) 2/5 Roots to Rise and 3/5 Clarity OR 5/5 Clarity OR 5/5 Roots to Rise: Taking advantage of Healthgate is top priority, and so having good health and healing abilities will be essential. This is not as eefective as simply using the Facepuncher, which is a gun that doesn’t beneifit from this. Skill Trees: BRAWL TREE (In the video, I had 3/3 into personal space in order to proc Groundbreaker with Backburner. Elemental stones work just as well if you do not want to spam slam like a madman and just want to do straight melee or just Facepuncher shenannigans (i.e bossing like Wotan). Static Charge can also boost the power of the spark plug, increasing its effectiveness further. (Artifact) Spark Plug Static Charge: Very good artifact for keeping Amara alive during Phaseslam and Meleeing, and can absolutely meme certain bosses like Scourge. White text is just elemental resistances and Melee damage, but the best rolls on white text would be Action Skill Cooldown Rate, Action Skill damage, Melee Damage, and Splash Damage. Rolls on mine are 3/3 to Laid Bare and 2/3 for Mindfullness, which is very recommended. 1 DOT can cut your cooldown in half, 2 DOTS will make it even shorter, and so on and so forth. (Class Mod) Golden Rule: Best classmod for Phaseslam, as it can reduce your cooldown depending on how many DOTs you incur on yourself. This is due to how it can proc dot on yourself that can get you downed, but it can also get your cooldown back when using a golden rule. (Grenades) Shock Recurring Hex (ASE 50% Corrosive): Very good for heals during Phaseslam, especially with downfall. 200% Phaseslam Anointment can work as well, but the element anoint works very well with the Facepuncher and Spark Plug. Works best with Amara, as it can boost melee damage to great amounts. (Shield) Brawler Ward (ASE 50% Shock): This was one with 180% Melee Damage, but 300% Melee is recommended. This can be whatever you’d like, but I enjoy using this for certain bosses in case I run low on Shotgun ammo. (Slot 4) Backburner (300% Phaseslam Weapon Damage). Caution is advised when using this with Blitz, as it will cause Amara to leap into the debuff darts from the reload, downing her instantly. These debuffs can stack, making your attacks even more deadly. The reload animation can be cancelled with either grenade throws, slams, or even melee. (Slot 3) Zhev’s Eruption (75% Weapon Status Affect Damage): I recommend 300% Phaseslam Anointment, as the debuffs from the reload animation get boosted by this anointment. Bullets are considered Melee damage, and so it can work with a variety of melee artifacts that Amara can take full advantage of. Gets both boosts from Melee and specific Gun/Weapon damage bonuses.

(Slot 2) Facepuncher (Phaseslam 300% Weapon): Great addition to any melee build, as some target cannot be simply punched. A COV Pistol with the 120% Melee attachment won’t be as strong (no critswap) but can still be very affective. This in turn can make your melee damage increase to ridiculous amounts. Having this out while slamming with the Spark Plug and the element beam from Downfall can land critical hits naturally. (Slot 1) Trick Unforgiven (Phaseslam 200% Melee Damage): Best for taking advantage of Groundbreaker. We've also covered secrets, like the one where you have to open the Holy Broadcast Center locked door.I’ve been working on a melee build good enough for the guardian takedown, and this was the result. We've explored the mission choices, like what happens when you side with Holder or Ramsden in On The Blood Path, or when you tell Rhys to keep or lose mustache in Atlas at Last. We've listed the locations of Red Chests, Typhon Logs, Dead Claptrap Parts and Hijack Targets. If you're having trouble with other things in the game, you might want to check out some of the other guides we've written. Again, this might vary depending on your Mayhem level and other factors, so your mileage may vary. Also, after every encounter you can get between two and four of the items above. The only thing that drops at every encounter, sometimes more than once is the Vladof Company Man. Of course, the drop rates for these are different, and vary between 25-35 % according to player estimates. There are four items that drop from this fight at a relatively steady pace. The loot that drops from Hemovorous the Invincible (or Hemivorous) in Borderlands 3 is numerous and varied, so we’re only going to focus on dedicated drops.


Borderlands 3 Hemovorous the Invincible Loot
